That stuff is in the world I'm afraid and has been since they've been making plug-ins and filters and programs had layers. And when an artistic look is so easy to come by, then it comes down to 2 things -- making it interesting for ourselves and/or making the end product interesting or useful.
That video is a really strong argument for getting selective, I must admit. But it is also something of a challenge to rise above. It raises the bar for those interested in being an artist. Unless one is working for someone else, it really does have to be fun and I guess we make that part based on what interests us.
As to markets for artists, an area photographers can't touch in a competitive way is the freedom artists have at visualizing things that do not exist but they can bring it into an image for all to see. This is really useful in movie making and product design and visualization, graphic novels and all that stuff that would be otherwise cost prohibitive to set up to photograph or it couldn't possibly exist in the world. Art can create a platform for communication that is less tied to things already in existence. Because we labor over every inch of a painting and we can own the whole image, art can delve deeper inside the artist to bring a personal voice to something. And art carries traditional connotations that photography doesn't, no matter how much it's pulled into the art side of things through 'post production' effects. Let us not forget the other big dog on the block -- there's the world of 3D models that sort of bridge the two areas - but it's dependent on a whole lot of mechanical work ahead of time.
They're all tools and as such it's about the person using the tools to make it art based on their own criteria.
Last edited by D Akey; 09-04-2014 at 02:59 AM.
"Not a bit is wasted and the best is yet to come. . ." -- remembered from a dream