Hello Hannah,
First thanks for the swift reply. It's appreciated!
Got AR5
Brush size can go up to 500%
Got that. Tested. Found out why the "accurate" setting in the input pref mattered at high scales
The oil brush and ink pen can be flattened by adjusting 'Aspect'
Thank you, this helps a lot. My first idea is : this should be the basic setting for oil brush, especially considering what the icon looks like (with a 25% angle btw).
That being said I still can't use it the way I need as it's surprising doing a "brush size" morph. Compare the previous exemple (from Clip Studio, but i really could be Sai, Paint, etc.) to what I've got now. The thing is those bulgy corners means accuracy loss when I sometimes need it. Not the way a real brush behaves either. Is there another setting I missed?
The Wacom artpen rotation will usually act like the tilt setting, because tilt is used in ArtRage to mimic rotation (because most people do not have rotation-capable styluses). You can adjust the behaviour a bit by opening Settings and then the menu button in the top right and choosing Set Stylus Properties (again, not in Lite).
Yup, I had seen that although I find the lack of matrice and response curve frustrating. I perfectly get the app design impulse to keep thinks simple and how those things feels like too much access under the hood. I've been here myself designing audio fx so I sympathise. Still... as a user, I feel I need those. This level of control are a good part of the reasons why I can't see myself going back to PS as my main app (or for anything really). My interest for Artrage isn't exactly for the same use and to a point, I do dig the simplicity of the front end, but I believe once you create and "under the hood" menu, it's better to go full geek. All (all !) of my Clip Studio custom brushes use non linear, multiple response curves for pressure, tilt, velocity applied on custom ranges. My estimate at that point is that you need that to create brushes that support 1:1 pixel ratio display without showing their "digital" origin by keeeping the texture interesting and lively. Which you need once you print, especially for all things inking (painting's a bit more forgiving, but not too much either).
Touch should work automatically for panning, zooming, etc.
I am sorry to confirm it doesn't (yep, I had searched in the pref first and I just triple checked).
I did manage to get a minor improvement that may provide a lead on the issue.
If I shut down "real time stylus" AND "multi touch" I get Art Rage to know when I am using two fingers (one still count as a pen...)... but only zoom works. Pan and rotate doesn't. I can have win tab and accuracy setting on or off with no difference that I can see.
You can also open the 'Canvas Positioner' (the doubleheaded arrow in the upper right menu bar) and click/drag on it to adjust the canvas view onscreen, instead of shortcuts or touch input.
Yup I know but... no thanks. This stuff is better than nothing but had gone very old instantly now that we have proper multi touch. It's a big no no to me.