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Thread: 'Raging' against the machine - Nick's Sketchbook - October 21st 2008

  1. #161
    Join Date
    Jan 2008
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    Florida, USA
    Posts
    106
    That is amazing, excellent job.

  2. #162
    Join Date
    Jul 2006
    Posts
    23,955
    I would definitely not blast him before the game. Heh.

    I just kinda get this guy is sorta off in a maniacal cyberpunk ghoulish world where the scalpels he uses are sitting in a sludge of moss and toxic waste.

    He's like the kind of guy who would pick lint off of someone else's coat, and then re-wire their nervous system, incorporating scrap wiring from a 2073 Pontiac.

    I say blast him. He's unnatural.

    But cool looking!!!!

    :shock: :evil: :twisted:

  3. #163
    Join Date
    Aug 2007
    Location
    Cape Town, South Africa.
    Posts
    2,067
    Yay, Nick's back
    I missed seeing your works Nick, and glad to see you're back

  4. #164
    Join Date
    Mar 2006
    Location
    Ambient Design
    Posts
    3,867
    That's a seriously cool illustration. I love the character and the way you've applied lighting to him.
    AndyRage's mantra for graphics engine code:
    "Sure - how hard can it be?"

  5. #165
    Join Date
    May 2006
    Location
    Australia
    Posts
    2,874
    beautiful stuff had missed your last few updated..love the unrequited love


    Selby
    "I like to have a thing suggested rather than told in full. When every detail is given, the mind rests satisfied, and the imagination loses the desire to use its own wings."
    ~Thomas Bailey Aldrich~

  6. #166
    Join Date
    Nov 2006
    Location
    United States
    Posts
    198
    I missed this thread, being gone most of last year.

    Holy crap! :shock:

  7. #167
    Join Date
    Oct 2007
    Posts
    4
    Wow, its amazing how you can use a tool(Software), and how others use a tool Nick.

    Very impressive work. 8)

  8. #168
    Join Date
    Jul 2006
    Posts
    23,955
    Yeah, it's almost criminal that few people look in this section. This is really amazing work. Also Tinzo had a similar feeling of being brushed away into the void.

    I think what they were trying to do was make sure that they didn't scroll away so quickly as what happens in the general forum.

    I really really like Nicks work and I hope it gets seen a lot.



  9. #169
    Join Date
    Feb 2007
    Location
    China
    Posts
    7,552
    It's good see new painting from you, Nick. The new character looks like those ambitous scientist or doctor to me. That lighting and shading technqiue really created strong character on his face. Love your works.

  10. #170
    Join Date
    Aug 2007
    Location
    UK
    Posts
    701

    character sketch.

    Thanks ever so, guys. You're so kind to someone who really ought to be more active here, but is struggling to fit everything in. So - just like everybody else then!

    Here's a quick couple of sketches for more characters from the same tale in development.
    Attached Images Attached Images   
    Nick Harris Artwork
    http://nickillus.com

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