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Thread: MessageTip no longer working?

  1. #1
    Join Date
    Jul 2018
    Location
    Cambridge, UK
    Posts
    7

    MessageTip no longer working?

    I've been trying to write various scripts and I couldn't for the life of me figure out what I was doing wrong with MessageTip, and NoteBox. So I got a script from the website - the one that draws circles - and it still doesn't work.

    I get this error:
    Click image for larger version. 

Name:	artragescripterror.jpg 
Views:	6 
Size:	61.0 KB 
ID:	98991

    Any idea what's happening here?

    I'm also having trouble with intarrays. I get told my subscript is the wrong one - 'bad array subscript'. Any idea what I'm doing wrong here? The purpose of the script is to display a grid of different paint strokes, altering one property slightly across and one down, so I can see which settings, roughly, I want for my next stroke by looking at the grid.
    Code:
    //===========================================================================
    //===========================================================================
    //                            ArtRage Script File.
    //===========================================================================
    //===========================================================================
    
    
    //===========================================================================
    // Version Block - Script version and ArtRage version:
    //===========================================================================
    
    <Version>
        ArtRage Version: ArtRage 6
        ArtRage Build: 6.1.2
        Professional Edition: Yes
        Script Version: 1
    </Version>
    
    
    //===========================================================================
    // Header block - Info about the painting/person who generated this script:
    //===========================================================================
    
    <Header>
        // === Project data
        Painting Name: "Untitled-2"
        Painting Width: PaintingWidth();
        Painting Height: PaintingHeight();
        Painting DPI: 300
        Mask Edge Map Width: PaintingWidth();
        Mask Edge Map Height: PaintingHeight();
        // === Author data
        Author Name: ""
        Script Name: "Test1"
        Comment: ""
        Script Type: ""
        Script Feature Flags: 0x000000001
    </Header>
    
    
    //===========================================================================
    // Script data follows:
    //===========================================================================
    
    <Events>
    Wait: 0.000s	EvType: Command	CommandID: CID_ClearSpecificLayer	ParamType: uint32	Value: { 0 }
    
    
    void VerticalStroke(real x, real y, int length) {
    	<StrokeEvent>
    		<StrokeHeader>
    			<EventPt>	Wait: 0.000s	Loc: (x, y)	Pr: 1	Ti: 1	Ro: 0	Fw: 1	Bt: 1	Rv: NO	Iv: NO	</EventPt>
    			<Recorded>	Yes	</Recorded>
    			<RandSeed>	0x000000000, 0x000000025	</RandSeed>
    		</StrokeHeader>
    		
    		Wait: 0.020s	Loc: (x, y+length)			Pr: 1	Ti: 1	Ro: 0	Fw: 1	Bt: 1	Rv: NO	Iv: NO
    		Wait: 0.139s	Loc: (x, y+length+3)		Pr: 1	Ti: 1	Ro: 0	Fw: 1	Bt: 1	Rv: YES	Iv: NO
    		Wait: 0.020s	Loc: (x+0.001, y+length+2)	Pr: 1	Ti: 1	Ro: 0	Fw: 1	Bt: 1	Rv: NO	Iv: NO
    	</StrokeEvent>
    }
    
    real brushsize = CurrentToolSetting(0x0B2D05E64);
    int height = PaintingHeight();
    int width = PaintingWidth();
    real step=brushsize*150.0;
    
    real depth=0.0;
    real thinness=0.0;
    real numberacross=(width-2*step)/step;
    real numberdown = (height-2*step)/step;
    
    // Set thinners and depth to zero
    Wait: 0.001s	EvType: Command	CommandID: SetToolProperty	ParamType: ToolProp	Value: { 0x0B2D05E35 (Thinners), 0 };
    Wait: 0.001s	EvType: Command	CommandID: SetToolProperty	ParamType: ToolProp	Value: { 0x000026148 (Depth), 0 };
    
    // Find a size for a block which will house one stroke
    int blockwidth = brushsize*100 + 50*brushsize;
    int blockheight = 100 + 50;
    
    // Establish a grid
    intarray gridh;
    intarray gridv;
    int gridhsize = width/blockwidth;
    int gridvsize = height/blockheight;
    
    gridh.SetSize(gridhsize);
    gridv.SetSize(gridvsize);
    
    // Fill the grid with coordinates of strokes
    for(int x=1; x<=gridhsize; x++)
    {
    	gridh[x]=x*blockwidth+blockwidth/2;
    }
    for(int y=1; y<=gridvsize; y++)
    {
    	gridv[y]=y*blockheight+blockheight/2;
    }
    
    // The grid painting engine
    for(int y=1; y<=gridvsize; y++)
    {
    	for(int x=1; x<=gridhsize; x++)
    	{
    		depth=x/gridhsize;
    		Wait: 0.000s	EvType: Command	CommandID: SetToolProperty	ParamType: ToolProp	Value: { 0x000026148 (Depth), depth };
    		VerticalStroke(gridh[x],gridv[y], blockheight-50);
    		
    	}
    	thinness=y/gridvsize;
    	Wait: 0.000s	EvType: Command	CommandID: SetToolProperty	ParamType: ToolProp	Value: { 0x0B2D05E35 (Thinners), thinness };
    }
    Last edited by paulwilliamwoods; 05-13-2020 at 01:54 AM.

  2. #2
    Join Date
    Jul 2018
    Location
    Cambridge, UK
    Posts
    7

    Partially solved

    I still don't know why MessageTip isn't working but the intarray problem was solved when I realised I was trying to access beyond the end of the zero-referenced array. We can be thankful that didn't work!

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