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Thread: ArtRAge 6.0.7 Update and bugfix uploaded.

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  1. #1
    Join Date
    Mar 2006
    Location
    Ambient Design
    Posts
    3,936

    Cool ArtRAge 6.0.7 Update and bugfix uploaded.

    I've uploaded a new ArtRage 6.0.7 build with a bunch of fixes:
    • Reference image location persistency: On OSX Retina Macs reference images may load at the centre of the canvas
    • Reference Image sampling when zoomed in: On OSX Retina Macs reference images may sample incorrectly when contensts are zoomed/panned
    • Improved circle and square outline cursor visiblity on Retina displays
    • Increased control handle size for pespective editing on Retina displays
    • Increased control handle size for translation operation on Retina displays
    • Improved contrast and rendering of selection set 'crawling ants' on Retina displays
    • 'Narrow Mode' option removed from menu for Colour Swatch collections panel. (It's not a dockable panel so that shouldn't have been there...)
    • Fixed Sticker Brush variations panel highlight cricle in Lights Out mode.
    • Dragging a layer to the top of the layer stack, especially if there was a group at the top of the stack, may fail on Retina displays. Fixed that.

    And changed the way perspective snap works. There are two modes for perspective snap now:
    Perspective guide snap - snap to the closest perspective guide. This is how ArtRage 5 works
    Stroke Direction snap - snap toward the direction of the vanishing point (or vertical, or horizontal) depending on the stroke direction. Allows for fast sketching of simple perspective shapes without having to set up a rig.
    To see how the perspective stroke direction snap works, add a default two-point perspective empty then draw in strokes in the general direction of your vanishing points.
    You can use Stroke direction snap with Perspective grid snap - if there's a grid line within snap distance the tool will snap toward it. If there are no grid lines the tool will snap to direction.
    Click image for larger version. 

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    AndyRage's mantra for graphics engine code:
    "Sure - how hard can it be?"

  2. #2
    Join Date
    Nov 2011
    Posts
    2,223
    Another great update Andy, thank you.
    Perhaps more in it for us Mac users true, but have a look at 'Stroke Direction Snap' folks. Inspired Andy!
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