
Originally Posted by
Skelebum
Cheers for the heads up. I figured it would be built completely differently from the simulation brushes, and was looking for a way to combine them. I've just tested the following workflow and it works rather well as a bridge between the two...
Export the image showing the layers you want as a png
Re-import the image as a layer
Put this layer above the original simulated layers
Set bump blend mode to replace
Use the eraser tool to erase any areas you wish to keep the original underlying impasto strokes
Use whatever blenders you wish to blend the custom strokes with the originals
Sure it isn't perfect, but it is close enough to work well and is fast enough to fit into a pipeline.
Thanks again.