Results 1 to 10 of 19

Thread: Option to disable TOUCH DRAWING, please (Surface Pro 3)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Join Date
    Jun 2014
    Posts
    21

    Option to disable TOUCH DRAWING, please (Surface Pro 3)

    Hello

    I know this has been discussed before, to some extent.

    I understand that every combination of hardware/OS is probably a pain to support correctly but since it seems the Surface Pro is a popular choice among ArtRage users, wouldn't it be nice to add an option to disable touch drawing while still allowing multi-touch gestures to pan, rotate and zoom using microsoft APIs ?

    There are too many occurrences of random strokes that I only discover 80 undo levels too late I even considered switching back to Photoshop because of this, but I like ArtRage better... And since Photoshop supports this touch drawing rejection nicely, I guess it should be possible.

    Thanks for sharing your plans about that with us

    Benjamin

  2. #2
    Join Date
    Jan 2016
    Location
    Osaka, Japan
    Posts
    1

    Thumbs up I'm totally agree with this this topic.

    Most important thing in Edit->Preference->Input is NOT "API A, API B, API C etcetc.... ".

    It is "Suppress touch painting" option for those who have digitizer inside LCD, like Surface.

    We use touch for UI.
    WE DO NOT USE TOUCH FOR PAINTING.

    --
    currentdir
    Surface PRO / Windows 10 / ArtRage 4.5.9 64bit

  3. #3

    Thumbs up

    this is something ive asked for as well... ill be subscribing here to watch for answers...

  4. #4

    +1 for disable touch drawing.

    Hi there.
    Long time lurker / artrage owner.

    I also would like to vote for this. This past weekend I went and picked up a surface pro 4 solely on the grounds that artrage has these amazing stencils that can be manipulated by multitouch... and while I can manipulate them via multitouch...every other time I interact with the stencil it produces an accidental brush stroke... I can also report that I get accidental brush strokes sometimes when trying to manipulate the canvas zoom/rotation. Pretty please add a the ability to disable touch brush input whilst keeping the ability to manipulate the canvas rotation angle/zoom/stencils etc.

    It seems that this issue has popped up quite a bit over the years. If its an issue of development cost... i'd be willing to foot the bill myself so that this feature could be put in. I'm dead serious about that... and I'm no rich person. On that note. Is artrage being actively developed in terms of coding?

    Was anything

    Arrange is the only program (literally only) that has these genius stencils. Lets bring'er home people!

  5. #5

    see this thread?

    Check this thread out.. this is the same issue that i consider critical for my workflow. Im currently using Sketchbook Pro for Win10 since they have added this feature

    https://forums.artrage.com/showthrea...iq-Companion-2

  6. #6
    Join Date
    Nov 2013
    Posts
    1,993
    Quote Originally Posted by thedayismine View Post


    It seems that this issue has popped up quite a bit over the years. If its an issue of development cost... i'd be willing to foot the bill myself so that this feature could be put in. I'm dead serious about that... and I'm no rich person. On that note. Is artrage being actively developed in terms of coding?
    ArtRage is very actively developed (we recently added support for AES styluses, if you're looking for an input related example) - the main problem lies in the other end; if the drivers/touch input options don't play nicely with each other or the software options we can offer, there's only so much we can do (the main issue is magically distinguishing between stylus input, finger drawing input, finger gesture input and random palm input, and sometimes there is literally nothing to tell the software which one it is), and most of the hardware hasn't really changed much since people started asking for palm rejection.

    I'm not saying it definitely isn't possible or won't happen in the future - but currently, it's close enough to impossible *for ArtRage* that we haven't yet added it. We aren't anti-palm rejection - both our iOS and Android apps offer it, but that's possible because the styluses support it and mobile devices are very good at detecting different types of touch input.

  7. #7
    Quote Originally Posted by HannahRage View Post
    ArtRage is very actively developed (we recently added support for AES styluses, if you're looking for an input related example) - the main problem lies in the other end; if the drivers/touch input options don't play nicely with each other or the software options we can offer, there's only so much we can do (the main issue is magically distinguishing between stylus input, finger drawing input, finger gesture input and random palm input, and sometimes there is literally nothing to tell the software which one it is), and most of the hardware hasn't really changed much since people started asking for palm rejection.

    I'm not saying it definitely isn't possible or won't happen in the future - but currently, it's close enough to impossible *for ArtRage* that we haven't yet added it. We aren't anti-palm rejection - both our iOS and Android apps offer it, but that's possible because the styluses support it and mobile devices are very good at detecting different types of touch input.
    I've tried pointing out that this seems to have changed and other competing software developers are taking advantage of it. So that argument may need to be revisited.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •