We're happy to announce that ArtRage for iPad 1.2 has been approved and released on the App Store for sale. All current owners of the product can download the update free of charge.

ArtRage for iPad can be found on the iTunes App Store here: http://itunes.apple.com/app/artrage/id391432693?mt=8

What's New:

ArtRage Script Recorder.

With 1.2 you can record your paintings and play them back at higher resolution on a desktop machine using the Script Recorder. You can turn the Recorder on when creating a new file, and every stroke you paint will be recorded to a script file. Script files can be exported via iTunes or sent directly by email to play back in a desktop version of ArtRage.

So why is playing back a script at higher resolution better than scaling up the whole painting? When you scale up a finished image the quality will generally be reduced because the app that's scaling it doesn't know what detail goes in between the pixels that make up the original. When you play back a script however, the entire painting is recreated stroke by stroke at a larger size, so the individual paint strokes retain their original quality. It's as if you were painting it again from scratch, having chosen a larger tool and canvas.

ArtRage Script Files exported from ArtRage for iPad are compatible with ArtRage Studio and Studio Pro.


PNG Export.


As well as emailing and saving copies of your paintings to the Photos app you can now export PNG copies direct to the shared file space in iTunes.


Improvements & Fixes:

  • Updated the Help section on 'Files' to cover scripts and improve explanations of how to handle files in ArtRage.
  • Added troubleshooting tips to the Help section for users who experience speed problems: Many speed problems can be solved very simply by following a couple of easy steps. See the Speed & Memory section in the help files!
  • Adjusted Import Image to Layer to scale to fit the current canvas on import.
  • Fixed a problem importing images larger than 1440 x 1440 to layers and references. All forms of image import should now correctly handle images of any available size.