I'm new here so hello to all.
Waiting for the AR3 update has got me reminiscing about the painting software that got me hooked on what technology could do for self-expression.
Released in 1984 with the original Macintosh, it opened my eyes to a whole new way of creating images. I spent hours arranging black pixels on the white canvas in perfect order, thinking I was a "Digital Seurat", and if you squinted just right, you could actually see the subtle gradations. Oh, how I loved filling areas with the revolutionary paint bucket tool.
MacPaint 2.0 was released in 1988, but alas, Apple was entering it's rocky decade in the 90s, and it's software could not compete with Adobe's flashy new Photoshop 1.0.
Looking back, few pieces of software changed the way the game was played like MacPaint.
I suppose it's good to have some perspective on this day, as I check every hour-or-so for an update to a current favorite.
PS, as you look at these images (courtesy Wikipedia) it's fun to remember that these interfaces are at their native resolutions.