Here's another snippet for you:
The file CLayerManager.cpp has been updated in source control 156 times.
It is 338,658 bytes in size, made up of 5254 lines of C++ source code.
It was created March 2007
Here is the longest single line of text from the source file (I kid you not - I just copied it from there...)
pLayerSrc->AccrueThumbnailChange(gCRect(0, 0, pLayerSrc->Width(), pLayerSrc->Height()));// For some reason the source layer's thumbnail needs a rebuild. Not sure why, but then on most days I can barely remember my own.... oh, what's that thing you're not supposed to forget when you wake up... Curses. That thing, you know, the thing that you're supposed to say you can barely remember when you wake up. And in saying that you cant remember it it gets a laugh because nobody forgets it, whatever it is. Probably socks. Or underwear. Yeah, that'll be it. When I wake up in the mornings I can bearly remember my own underwear. Now, what was I saying that in relation to? Oh hell...
The file CLayerManager.cpp is one of 520 source files which make up the source code for ArtRage Studio Pro. This doesn't include the souce files that make up Goblin, our user-interface and general programming toolkit.
AndyRage's mantra for graphics engine code:
"Sure - how hard can it be?"