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Thread: feature suggestion: mirror

  1. #1
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    feature suggestion: mirror

    I'm seriously missing a feature that will flip my canvas horizontally or vertically. We all know the fact that if you leave your painting overnight and get back to it the morning after you will instantly see errors and stuff that needs to be fixed in the painting. And why didn't you see those errors the night before you ask yourself - because they are so darn obvious to you now.

    The answer to this is just as obvious. You can infact stare yourself blind in a painting. But using a real mirror (if you paint with real media) or a function like it in your favorite paintprogram can help you spot errors erlier and see the painting in new light, even within the same painting session.

    The rotate function in AR2 is great and can give you that feeling too, but a true mirror function in both axis would be great to have.

    Is this something that could be added to the wishlist future AR releases?

  2. #2
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    Yup, that's on the white-board for a future release.
    We realized shortly before release that it would have been a good feature to add. Unfortunately we couldn't be sure adding it wouldn't break something else (there is a lot of complexity with the way tracing papers are composited into the graphics pipeline, and the way paper textures are calculated).
    So rather than putting in a broken implementation, we held off until we are sure we can do it without screwing something else up.
    In the meantime, there is a quite 'rotate 180 degrees' on the '/' shortcut key. It's not as good as a mirror, but it at least breaks your visual process on the image enough to get an idea of problems with proportion.

    AndyRage.
    AndyRage's mantra for graphics engine code:
    "Sure - how hard can it be?"

  3. #3
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    Thats great to hear, Andy.

    Hope you guys won't grow tired of all of these suggestions...

  4. #4
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    I've been exporting the pic as a .jpg to achieve that, then flipping it in another package. An instant flip would be a very nice extra.
    Luck is infatuated with the efficient.

  5. #5
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    exporting as a .jpg is generally not a good idea. If your other program supports .bmp you should go with that as .bmp is a non-compressed format.

    But yeah, I've been doing the same.

  6. #6
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    PNG is a lossless compressed format. Very good for exporting if you want to reduce the filesize a bit without losing any of the image detail.

    Nope, we never get tired of suggestions. Even if we dont use the suggestions, they likely inspire us in other ways or make us enhance other featuers of the product. It gives us a good feel for what users really need in ArtRage. Definitely *dont* stop making suggestions!

    AndyRage.
    AndyRage's mantra for graphics engine code:
    "Sure - how hard can it be?"

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