I'll bet these were great learning experiences. Very ambitious.
The mechanical issues like timing will come over time. The hockey one played slow. If you sharpened up the dialog and moved it faster it would work better for ya.
I could tell you were getting better as you progressed. The second one -- overall you got some pretty good movement, barring the "walking on ice" slippage. And I couldn't make out a key word after the "bird" passes overhead. But with the walking, you're in good company with that. Professional Saturday morning animation studios way back when had their moments with the feet matching the ground.
Great running. Really good.
But I was really getting into the second story. There were some pretty cool things going on with defining that character. A real page turner. You hooked me. I WANT MORE!!!
Congrats! I'm impressed. You have won a fan here.
"Not a bit is wasted and the best is yet to come. . ." -- remembered from a dream