View Full Version : Fire explosion and Importing textures

08-04-2007, 07:17 AM
Fire explosion and Importing textures

Fire explosion

This is the way I done mine in angels and demons http://www2.ambientdesign.com/forums/viewtopic.php?t=7868

....I painted most of it...but that for that last little bit i imported a texture

New Painting
W: 1280 H: 994 150dpi
Click on : Grain
Change to Canvas
Press OK
Roughness to 50%
SCale to 25%
Colour ...I chose Black
Press OK

Zoom out to see whole canvas

The hottest part of a fire is the centre......which is yellow or white

im going to use white

2)going from the centre
White -centre
yellow - ring 1
Orange - ring 2
red - ring 3

then some smoke
grey - ring 4
black - ring 5

Use the oil brush to paint

Use the palette knife to make capital mmmmm shapes between the rings

Palette knife : Pressure : 50% size: 45%

After that reduce the size to 20% and make smaller mmmmmm shapes

then go around again with the soft palette knife
pressure : 50%
size: 20 %

Youu can do this until you get a feiry cloud effect

08-04-2007, 07:47 AM
Importing a texture
you can add a bit more to the explosion by importing a texture

As above(explosion) ...then add a new layer "add layer"
click on the new layer to make sure it is active( green box)
click on tracing icon at the bottom
choose your texture...

could be a pciture of volcanic eruption
I chose some cracked concrete...you can use whatever you like
experiment!! :) remember to save your file

so we've chosen our texture

click tracing again and then
"convert tracing image to paint"

click tracing again and then
"clear tracing" to get rid of the transparent image used for tracing


click on the arrow on the active layer (the one with the texture)
click on "Normal" ...then "More Blend Modes" then choose "Overlay"
this sort of mixes the texture picture with the layer below

To change the size of the texture
click on the arrow on the active layer
down the menu choose
"Transform Layer contents"

use the
arrow symbol: to move the texture around
magnify galss symbol: to increase/decrease the size of the texture
rotation symbol: to spin the texture
right hand arrow at the end: more options...flip texture horizontal or vertical..

press OK

click on the arrow on the active layer
down the menu..choose
"Merge layer below"

If you have excess texture use the eraser tool to rub out unwanted areas

Now ....nearly there.............
11 a) Using the smooth palette knife doing a zig zag path WWWWW
blend in everything Start with large zig zags

11 b) then use smaller zig zags for a smoother outcome.(see Picture)

11 c) also you can do these shapes in a horizontal line

12)Depending on wind and other factors...fire wont be symetrical
so using the rough palette knife spread out the orange colour to one side and put some flying debris in.

experiment and enjoy !!

Any questions......just ask :)

08-04-2007, 07:47 AM

08-04-2007, 07:48 AM
......smaller smoothing knife

08-04-2007, 07:49 AM

08-04-2007, 07:50 AM
....... horizontally and the result

D Akey
08-04-2007, 09:06 AM
Nice one Enchanter! Thanks.

Importing that texture is a great way to keep the colors from being too smooth and regular.

:D :D :D

08-04-2007, 09:32 AM
yep it helps break up the uniformity of a colour....

thanks :D

08-09-2007, 02:07 PM
Nice idea! Using that texture gave a really good result I think.

08-16-2007, 01:01 AM
thanks Dave.........