View Full Version : Teaching a student ArtRage 4 - Art of the eye

08-24-2013, 08:09 AM
I have to be honest. I haven't used ArtRage as much as I ought to. I've been stuck in my ways using Photoshop (now using PSCC) but that's because I've been using Photoshop for 20 years now, it's just what I've been used to.

I had ArtRage 3 and now have upgraded to AR4. And I have to say that I'm VERY impressed.

I'm so impressed especially having just finished teaching an art student of mine the fundamentals of digital art. She is an aspiring artist, she sketches and draws, but needs to keep drawing more and more. She has got some good talent. She got a Wacom Bamboo tablet that has ArtRage with it and she wanted to know about that program. So I opened up my ArtRage and was showing her around it. I'm pretty rusty myself but I managed well. I was showing her how to draw the human eye and she watched me complete it.

Here's my work. I actually started drawing it without any references, but I wanted to show her how to pin references within AR so I did that, but I picked a photo of an eye that was the opposite eye of what I was drawing/painting. It was a challenge for me as well, but a good challenge. And I encouraged her to do the same. It's something I grew up with when I was going through art classes, the teacher would continually give us assignments that encouraged us to pick references that were the opposite side of what we were to draw, for instance... pick a b/w photo of a shoe, cut it in half, throw the one half away, and mount it to your drawing and draw the other side. It is a great exercise.

Well now that was what I was doing precisely in AR. The way references are pinned are so much better than what can be done in Photoshop which is kind of clunky by comparison trying to do the same thing.

So here's a snap shot of the eye I worked on in front of my student. She was on cloud 9 when she saw the progress, and I was quite satisfied, albeit nervous if it would ever come out well. But it did. Hope you enjoy. sorry for the long post :)

Note: My drawing of the eye isn't an exact representation of the photo reference as I started drawing mine a while before I got a reference. Tools used: pencil tool with various colors and blended with palette knife - that's all. Almost has an oil pastel look to it.


D Akey
08-24-2013, 08:34 AM
Brilliant! Both for painting and strategy. Glad you elaborated.

08-24-2013, 09:56 AM
Brilliant! Both for painting and strategy. Glad you elaborated.

Thank you! I will certainly be diligent and work in AR4 more often now.

08-24-2013, 06:13 PM
Great looking eye, thanks for sharing :)

08-25-2013, 09:03 AM
More please!

08-25-2013, 11:18 AM
I'd love to see the step-by-step tutorial, the way you were showing your student. I really struggle to get fine detail in AR, your eye is impressive!

08-26-2013, 12:32 AM
Wow, how inspiring. Beautiful work.

08-26-2013, 03:34 AM
I'd love to see the step-by-step tutorial, the way you were showing your student. I really struggle to get fine detail in AR, your eye is impressive!

I'll put something together.

08-26-2013, 05:22 AM
Thank you, looking forward to it! :)

02-08-2020, 01:58 AM
Hi StratoArt,
Could you please share teaching materials and lesson plans for AR4?

02-08-2020, 02:01 AM
I'm a private high school teacher and we're not allowed to use any YouTube video tutorials (only those from an official source of an accredited program or licensed copies), so I thought perhaps someone here can help me.

02-08-2020, 02:03 AM
Has anyone used any other accredited programs/licensed tools for teaching Creative Design class? Any resources could be helpful. Thank you.

02-08-2020, 04:05 AM

You may want to look at Lynda (now LinkedIn Learning) - https://www.lynda.com/ but still not sure if it is accredited. Udemy, Lynda, and others can be powerful learning tools. There's more to being accreditation though. As a professional graphic designer working with a University Research and Science, I can say that I've learned more online through self-paced systems like Lynda, Udemy, Cineversity, and yes even YouTube training than I would have ever with an accredited school. They say that accreditation is everything, but I've learned from 30+ years of experience as a professional Graphic and Motion Designer that it isn't. I've hired artists not necessarily for their degrees but their ability to cope in a fast-paced design environment and their ability to adapt at any turn. Employers actually just want good experience, skill, work ethic and good working personality even over "accreditation". There's just so much more involved than what can be learned in school.

02-08-2020, 04:21 AM
I'm currently working on ideas for training homeschoolers both traditional and digital art techniques, I think this is a good prodding for me to finish, I guess what I started. I'll see what I can do with some ArtRage. Though to be honest, YouTube is my GoTo for Tutorials and training and I've demonstrated techniques on what I'm working on there both digital and traditional fine art. See: https://www.youtube.com/channel/UCLYw0ZJD9w-5COpsszmQz5g

D Akey
02-08-2020, 07:08 AM
Why wouldn't you teach that material yourself? Are you just compiling hand outs? Do demonstrations and talk the students through the learning. When I taught, I compiled a "Greatest Hits" from my past teachers filtered through me -- the stuff that lit me up. I had good teachers who tracked what was working for the students, but I also had "teachers" that were good artists who would just stand up and draw their own drawings and never offer anything to the students. Be a good teacher which means be interactive.

Hand outs and having them watch movies is generally an avoidance. And putting the owe-ness onto another teacher is sort of a dodge. If you're going to other people to do your teaching for you, you might want to take a step back and rethink what your job is. Teach what you're good at. That will fill out and expand as you do it.

You do not have to teach them every possible thing at once. Teach your lessons.