View Full Version : Up-ressing textures

08-17-2011, 07:19 AM
Hi there, I've noticed that when scaling images that the brush textures and canvas to not scale in proportion to the new larger document size. This results in a much smoother flatter looking painting. Zooming in I notice that they stay the same scale. It would be nice to keep some of the mess and have those properties resize as well.

When digging through the code what are the properties I should be looking for to correct this? Is there a way to control the depth of the texture displacement?

thanks for the help. :)

08-18-2011, 05:19 PM
If you're finding that when you play back scripts at a different size, the paper texture is not correctly scaled for the new size, this was a problem we identified with ArtRage 3.5.0. Could I get you to check that you've updated to ArtRage 3.5.1 as the current version has a fix for that. If I've misunderstood or you find you're still having problems after updating, please let me know. You can also email me directly at [email protected]

08-22-2011, 01:51 AM

I have a similar problem. I imported and upscaled a scrip from the iPad ArtRage with ArtRagePro. The embedded bitmap layer does not scale up.

Is there a workaround or fix.



08-22-2011, 10:10 AM
Could you please send the script to [email protected] and let me know which version of ArtRage Studio Pro you're using? ( e.g. 3.5.1, can be viewed in Help -> About ArtRage )

08-29-2011, 01:15 AM

I sent you a script.



08-29-2011, 05:35 PM
Thanks Carlos! That was very useful. This problem should be fixed in the next update of the desktop version of Studio / Studio Pro, at which point your script will play back correctly at larger sizes.

09-08-2011, 10:31 PM

Thanks. The scaling issue is fixed in 3.5.3. I just ran the script ArtRageStudio Pro.