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yvan_c
02-12-2010, 12:07 AM
Hi all,

Long time since I posted any works.

The base of the "insides" of the HDD was sculpted in ZB. I used AR to overpaint the textures and finally composited the whole thing inside a picture of a HDD case (again using AR).

I must say, I'm loving the new selection tools. They make texturing on the fly a piece of cake:D

C & C's welcome.

flyashy
02-12-2010, 12:29 AM
Very cool!!
Never thought you could use AR with ZB...

I tried ZB but could not get used to the interface..right now I'm using blender, but even that's too round about..
Need a good sculpting software :)

yvan_c
02-12-2010, 01:23 AM
Hey flyman,

Thanks for replying.

What I like about ZB is that you can export an alpha of the exported colour image. The alpha image is of course a grey scale image that holds information about the "depth".

Both images (colour and alpha) are imported into AR, each on its own layer. I then use AR to texture the colour image (like the one shown above), using different layers and blending modes. The alpha layer is used to create depth, normally using an overlay blend mode.

You can do much the same thing with almost any 3d app out there. Just use a basic material to render your object or scene with and use AR to really bring it to life. I did much the same thing with Carrara Pro here:

http://www2.ambientdesign.com/forums/showthread.php?t=18987

and here:

http://www2.ambientdesign.com/forums/showthread.php?t=16168&highlight=level+incident

Lima
02-12-2010, 08:37 AM
Yvan wonderful. Well done.

D Akey
02-12-2010, 09:28 AM
Very intriguing image. Love the pressed plastic to get a look at the shapes as a relief sculpture.

Nice!

Lee
02-12-2010, 11:07 AM
Dear Yvan, Hello again!!! very nice painting and idea, the colors bring the mechanics to life!!! good job!:)

sabena
02-12-2010, 11:43 AM
wow very interesting image and subjet :eek: i like very much:)

Valerie
02-12-2010, 12:28 PM
Wow these are terrific and very interesting.

uuderzo
02-12-2010, 01:47 PM
Really clever technique you used! Love the "biomechanic" mood :)

barnburner
02-12-2010, 01:58 PM
Great idea! Well done.:)

Evart
02-12-2010, 02:04 PM
Mechanical machine painting. Awesome job!

justjean
02-12-2010, 03:24 PM
Interesting and very nice

yvan_c
02-12-2010, 08:53 PM
Thanks guys & gals,

Your comments are really appreciated.:D

Caesar
02-12-2010, 09:38 PM
An original and brilliant masterpiece only Your digital alchemic powers could cook up, dear mate!

Belvrog
02-13-2010, 12:17 PM
Both of them are great Yvan. Really cool!!

yvan_c
02-15-2010, 12:32 AM
Thanks for the kind words, Caesar & Belvrog.:D

Alexandra
02-15-2010, 12:57 AM
Yvan, This is fantastic! Looks great!:)

byroncallas
02-15-2010, 02:49 AM
GREAT IDEA. Love this. :D:D:D:):):):):):):):)

yvan_c
02-15-2010, 03:36 AM
Thanks Alexandra & Byron.;)

flyashy
02-15-2010, 06:31 AM
What I like about ZB is that you can export an alpha of the exported colour image. The alpha image is of course a grey scale image that holds information about the "depth".

Both images (colour and alpha) are imported into AR, each on its own layer. I then use AR to texture the colour image (like the one shown above), using different layers and blending modes. The alpha layer is used to create depth, normally using an overlay blend mode.

You can do much the same thing with almost any 3d app out there. Just use a basic material to render your object or scene with and use AR to really bring it to life. I did much the same thing with Carrara Pro here:
Thanks, Yvan
I 'm going to try this out..
:)

kenmo
02-27-2014, 07:37 AM
Cool idea...

copespeak
02-27-2014, 09:05 AM
Really interesting! :cool: