I'm doing a drawing for a little contest right now. The theme is a mix between two video games, Chivalry and Terraria. I'm enjoying it
I get what you say about doing it on a big size, that will for sure enchance quality, eliminate the pixelization and add possibilities for printing.
My concerns with this are that oddly, I moslty if not only like to look at my work at 100% scale. I also like a lot more the results of a tool when it's looked at 100% zoom.
I almost never resize paintings because I lose all the details, textures, subtile things here and there that I did. That's also why I'm concerned to how people will look at my paintings, I'd like them to have the same thing as I had when painting; because watching an image at diferent scales changes it, a lot.
Posting a 4000x4000 image guarantees that people will see the image at different scales, destroying the intent of the painting, because people have different screens, and websites will display it at different sizes.
The only way to be sure that everybody has the same result is to post an image little enough, nowadays I'd say something like 1600x1000.
I'd be happy to try to take the habit of big images, but the problem remains, how will it be displayed by people ? At what zoom should I draw and paint on Artrage, to see the same thing they'll do ? No way to be sure, so no way to know at what zoom work on details and sutch
That's a pretty existential question isn't it, maybe only for people like me that like to detail everything. I don't know if it's the same feeling for real life paintings that are displayed on magazines for example, but I assume it is the same problem.
Thanks I'll try that ( but I think it's that felt tip pen that is a bit pixelized, I'll try to mess with the settings of the tool a bit ), and you know better my obsession in expecting people to see what I see
Very right ^^
Thanks again Markw, I'll keep all that in mind, super useful !